Michael Frank Deering: VR: HoloCam

Overview

HoloCam was a research prototype 32-channel live video camera I designed and built at Sun to experiment with large array of camera data. It has always been amusing that because my commercial products used polygon rendering, I was considered "anti-image based rendering", while at the same time my HoloCam prototype is often referenced as one of the first experiments in image based rendering. Many other people did commercialize large arrays of cameras for commercial products: a film camera for "frozen in time" effects; several electronic multiple cameras (especially in The MatrixTM) but nearly all of these came after my first HoloCam work prior to 1992. More recently Marc Lavoy and his students at Stanford has been doing many interesting things with 1 and 2 dimensional arrays of cameras that go well beyond the early HoloCam work.

Concept

The concept is to have a large linear array of a of video cameras. (The more general case described in the patent includes curved arrays, 2D arrays, and 3D arrays of cameras.) With such a linear array, a verity of effects are possible:

Image

The link below is to a higher resolution of one of the HoloCam prototypes.

tif ( 5 MB)